devlog Featured Starship Salvager - Devlog 0 Welcome to the first devlog for a game I’m currently referring to as “Starship Salvager”. My hope is to release a new devlog once a month to document the progress on this game (as long as there’s progress to show).
unity Unity Quick-tip: Billboarding with Cinemachine When building your 3D game in Unity, you might have the need to add some UI elements in world space. Maybe it’s an arrow indicating the active pawn or a health bar for each of the enemies, or some interaction hits for the user.